![](https://www.dutchgameawards.nl/wp-content/uploads/2022/09/duckside-of-the-moon.jpg)
![](https://www.jesseynovani.com/wp-content/uploads/2023/06/728f6b06a4a6e4c97b7ab16753dfadc8.jpg)
Duckside of the Moon is a Third-person survival game about Doug, find resources to improve his gear and fix his spaceship, so that he can return home to his friends and family.
Team Size | Engine | Platform | Roles |
22 | Unreal Engine 4.27 | PC (Windows & Linux) | Product Owner and Tools Programmer |
My contribution to the project
Asteroid outcrop placer editor only blueprint. First I had was ray cast from outside to the origin and ray cast from inside to outside. I added sphere cast to prevent minerals overlapping with geysers and exploding hazards. I made this tool on request for the level designers.
![](https://www.jesseynovani.com/wp-content/uploads/2023/04/ScreenShot00000.png)
Loot table
![](https://www.jesseynovani.com/wp-content/uploads/2023/04/Screenshot-2022-05-16-133822.png)
Loot table system for controlling the minerals that are going to be on the asteroid. Using data tables from unreal. I wrote a how to document for the team.